Coverart for item
The Resource Power play : how video games can save the world, Asi Burak and Laura Parker

Power play : how video games can save the world, Asi Burak and Laura Parker

Label
Power play : how video games can save the world
Title
Power play
Title remainder
how video games can save the world
Statement of responsibility
Asi Burak and Laura Parker
Creator
Author
Subject
Language
eng
Cataloging source
DLC
Dewey number
794.8
Index
index present
LC call number
GV1469.34.S52
LC item number
B86 2017
Literary form
non fiction
Nature of contents
bibliography
Label
Power play : how video games can save the world, Asi Burak and Laura Parker
Instantiates
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction -- Part 1. Not playing around anymore: Video games to enhance our understanding of the world, and each other -- Part 2. From Riyadh to Nairobi: Games that explore pressing social issues from around the world -- Part 3. From the lab to the screen: Games that aim to solve long-standing scientific and medical problems -- Part 4. The tools of a new generation: Celebrating a new breed of young game designers
Control code
ocn966273794
Edition
First Edition.
Extent
pages cm
Isbn
9781250089335
Isbn Type
(hardcover)
Lccn
2016036716
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
System control number
(OCoLC)966273794
Label
Power play : how video games can save the world, Asi Burak and Laura Parker
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier category code
nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
txt
Content type MARC source
rdacontent
Contents
Introduction -- Part 1. Not playing around anymore: Video games to enhance our understanding of the world, and each other -- Part 2. From Riyadh to Nairobi: Games that explore pressing social issues from around the world -- Part 3. From the lab to the screen: Games that aim to solve long-standing scientific and medical problems -- Part 4. The tools of a new generation: Celebrating a new breed of young game designers
Control code
ocn966273794
Edition
First Edition.
Extent
pages cm
Isbn
9781250089335
Isbn Type
(hardcover)
Lccn
2016036716
Media category
unmediated
Media MARC source
rdamedia
Media type code
n
System control number
(OCoLC)966273794

Library Locations

    • Sharon Public LibraryBorrow it
      11 North Main Street, Sharon, MA, 02067, US
      42.1241 -71.1782999
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